Wednesday, April 10th
True to the weather predictions promise, the next day in Queenstown was very rainy. It was a good place to be in the rain though, because there were many things we could do inside. We started with Odyssey: Sensory Maze. We had to hand over our coats, wallets, phones, and shoes, and in return we were given gloves and crazy glasses (looked sort of like 3D glasses, but they also had a kaleidoscope effect on what we could see. We went through a door that looked like a vault, and climbed through elastic bands into a room packed nearly to the ceiling with balloons. It was sort of like a ball pit, but the balloons did not offer support if you fell over, which I discovered through scientific experiment (During which I sadly lost my crazy glasses, and on realizing how hopeless it would be to try and find them, we became very grateful we had left our phones and wallets with the manager!) We played hide and seek and stirred up the balloons, and then decided to move on to the next room. After that came the smelling room. There were plastic blocks on the walls that, when you leaned in close, gave off a distinct smell. The game was to guess what the smell was before revealing the description next to it. We were surprisingly unsuccessful with several smells, like chocolate, popcorn and campfire smoke, but we nailed cinnamon and garlic. There were also panels along the wall that said something like “see what happens when you touch me.” Turns out what happened is you got shocked with a small current of electricity! Having grown up around electric fences and experienced this sensation often enough in childhood, I could readily pass on that experience.
At the end of this room, there were 3 boxes we had to reach into and feel an object inside, and try to guess what it was. One contained an iron, and another a kettle. The third one neither of us could figure out till our second time through. It felt like a skull, but it had some weird, spiky protrusion that seemed to be coming out of the top, almost like a crown. We managed to pull it out of the box far enough to tell it was indeed a plastic skull with a tiny crown on its head, which seemed very out of context from the other two objects!
We skimmed through a room with mirrors, checkered walls and a strobe light, and ended up in the Spaghetti and Beans room. Here again, we climbed into a pit, this time full of pool noodles and large rubber “balls” that were shaped like peanuts. They were 2-3 feet long and quite bouncy. We launched ourselves in, bounced around, launched the “beans” at each other, and generally warred and burrowed until the lure of the next room drew us on. We climbed out onto an unstable platform in black light, and then entered a room that was pitch black when the door closed behind us. We were on a rope bridge, and we felt our way forward into a room that felt like Jurassic Park- but peaceful. I guess it was more like a rain forest. There were plants everywhere (fake) and grass (also fake). But the music made it feel like calm and peaceful and like you should be getting rained on, and the whole time we crawled through this area, I couldn’t shake the feeling that a dinosaur would jump out at any moment. That didn’t happen, but Gus did try several times to give me a fright by jumping out. I think it only worked once. We crawled around there for quite a while, partly because it took us quite a time to find the way to move on. From there we crawled into a cave with Christmas lights on the ceiling, probably imitating glowworms. The crazy glasses broke the lights into many fractals, and made the whole experience quite a bit more interesting looking.
After that, crawled along in the dark, and there were great big things hanging down from the ceiling, though it was too dark to tell what they were or what they were made of. It was a rather disturbing experience, and you just had to feel your way around until we finally found a door to get out of that play.
Next we entered the room of mirrors. It was like the carnivals you see in the movies with mirror houses, where you walk in and see twenty other yous looking back, and when you move towards what you think is forward, you run into a mirror and have to turn around and try a different direction. At one point, Gus tried to find me, and thinking one of my reflections was the real me, walked right by and gave me the perfect opportunity to make him jump. After that, we had a very fun time trying to trick each other about which image of us real vs reflection, and the more time we spent in there, the harder it actually got to tell which images were real and which weren’t, and which way was forward and which way was mirror. Eventually we found our way out into another room of mirrors, though it was small and rectangular, and from the ceiling hung two hammock-type chairs where we could relax, listen to music, and look at the images which reflected each other and seemed to carry on forever.
After that, we came out into a passageway with a wall of those sequins where if you push them one way they appear a different color. We drew pictures on the wall as best we could, and then stepped out into the surprisingly bright light of normal day, finding ourselves back in the lobby where we started. Our tickets allowed us to go through as many times as we wanted in an hour, so we went through again. We heard some other people in the maze at some points, but we never saw anyone else and most of the time it felt like we were the only people around. Overall, we had a great time there. It was definitely a place to embrace your inner child and play, and thankfully we are both pretty good at that.
The next thing down the street was the Thrill Zone. This place was sort of like an arcade on steroids, and we opted for a VR experience (virtual reality). They took us to a spot where headsets hung down from the wall. The headsets came down over our eyes and tightened on the back of our heads. Then they put controllers in our hands and started the game. We had opted for a cooperative game, and we were something like samurai with laser guns fighting of aliens. I was not very good at this game, but Gus did quite well.
We worked together to destroy invading robots as they encircled us. We could turn all the way around, and any direction you looked, robots could be coming for you. Neither of us loved that game, but the experience was definitely worth it—the VR was so cool. We got to play two games with our purchase, and Gus lovingly agreed to play the dance game they had, which was my most ardent desire. It helped that the other games were fighting off zombies (too scary) or fighting each other (not really our style, plus I’m hopeless at FPS, even in VR).
The dance game turned out to be a great choice. It was actually more of a reaction game—you had to punch blocks as they came towards you, and the way you had to move to do this just happened to look sort of like dancing. One of our hands was orange, and the other was purple. You had to punch the purple blocks flying at you with your purple hand, and orange with orange. This sometimes meant crossing over your arms or reaching in different directions and it was quite the mind game to keep everything straight!
I think we could have spent our whole budget in that store; they had so many cool games and experiences. Unfortunately our budget wasn’t big enough to spend any more time there though, and we were hungry so we went ahead and moved on.
We bought Empanadas from a food cart and sat on a covered bench, looking over the lake and watching the rain as it poured down. After lunch, we explored shops for a while, looking at all things they try to sell to tourists, before returning to our hostel for a rest.
The last thing we had decided to do that day was an escape room—something I had always wanted to do. Gus had done at least one before with an OSU group. The premise was a gold heist, back in the late 1800s. We searched the room for clues, and I thought we were doing pretty well at first, but we got hung up on a few things. The guy running the place was listening in on us, and whenever we would get pretty stuck, he would send us a message on the TV. These were helpful at first, but towards the end when we weren’t solving things fast enough, he pretty much told us the answer. That took most of the fun out of it for Gus, but I still thought it was great fun. Turns out it was a blacksmith who felt underappreciated, so he decided to give himself a raise.
We turned in early that night in preparation for doing the Shotover Jet in the morning. This was the #1 thing to do in Queenstown, according to Trip Adviser, so we were pretty darn excited to go.


































































































































































